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Ironically, any isometric game nowadays would still use the 3D graphics capabilities under the hood so in a way you’re faking 3D by faking 2D. (Although I suppo
by actuallyalys 2y ago
Ironically, any isometric game nowadays would still use the 3D graphics capabilities under the hood so in a way you’re faking 3D by faking 2D. (Although I suppose you could argue that you’re not really faking 2D since you’re just using two out of three dimensions.)
- jayd16 2y agoAdd a few more to the list. We usually render to a 2d screen so we usually fake 3d in 2d.
- theandrewbailey 2y agoWhat irritates me are the games that claim to be isometric but use perspective projection instead of orthographic projection.