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Can anyone name an isometric 2D-rendered game they swear was 3D. Or a 3D game they swear was actually 2D? For some reason I find these most interesting. I coul
by Waterluvian 2y ago
Can anyone name an isometric 2D-rendered game they swear was 3D. Or a 3D game they swear was actually 2D? For some reason I find these most interesting.
I could look up the answer but I swear Bastion is entirely 2D. Though the characters might be 3D models constrained to certain angles.
- Arelius 2y agoIirc, Bastion's characters are 3d characters rendered to 2d videos.or maybe that was just transistor and later?
- deathanatos 2y ago> Or a 3D game they swear was actually 2D? Doom sort of fits in this category? The original[1] renderer cheated significantly in order to render the scene. It had to, for the hardware of the era. But it's not capable of arbitrary rooms/map layouts, and so, e.g., the maps are strictly 2D. IIRC, this is the reason the camera is locked on the pitch axis. Factorio is a 2D game, but the assets are 3D, sort of like the DK example. The fun comes in that the game is 2D grid of tiles (pretty normal) but not top down, and that causes some associated havoc when things try to rotate: https://www.factorio.com/blog/post/fff-133 https://www.factorio.com/blog/post/fff-133 [1]: many modern ports do, or can, use true 3D renderers, and are thus not quite the same as the original in this regard. Later ports are also capable of non-2D maps, including things like bridges and overlapping rooms that the OG renderer couldn't do.