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> ...being process-minded is not only as likely but actually more likely to compel someone to achieve great things. This is the point that I was originally dis
by necovek 2y ago
> ...being process-minded is not only as likely but actually more likely to compel someone to achieve great things.
This is the point that I was originally disputing :)
And it is where I disagree: I find the "achieving great things" requires breaking things up into smaller pieces (agile, or engineer mindset), and it's orthogonal to your goal vs process character.
Basically, my counter is that just like badly managed[$] goal-oriented people might suffer through a long process to the goal (and thus give up), badly managed process-oriented people might enjoy the ride too much to not care about the end result. A common saying of "work smart, not hard" kinda supports that too.
[$] I am using "managed" here liberally: they could be self-managed, for instance.
What you need to do to achieve both small but especially big things is to be smart and manage yourself well along with having enough motivation to do it.
And the source of motivation is where I think the only difference is: neither goal nor process does warrant one having enough of it, but they are sources of it for different people.
And again, goal-oriented people do not necessarily dread all of the process, it's just that they get most of their motivation from achieving things. And certainly process-oriented people enjoy achieving things, even if they get motivated with the road as well.
- h0l0cube 2y ago> This is the point that I was originally disputing :) I did suspect we were at odds with each other somehow! > requires breaking things up into smaller pieces (agile, or engineer mindset), and it's orthogonal to your goal vs process character Agreed. > And again, goal-oriented people do not necessarily dread all of the process I think much of what I'm saying is that achieving 'great' things probably entails a long road. Management style aside, I think loving the process would greatly improve your odds of going the distance without burnout during the inevitable development hell (e.g., tasks that take longer than anticipated, unanticipated tasks, unanticipated hurdles, etc.) of doing something novel or overwhelming in scale – which I think all 'great' things would have one or both of those characters. But I'm happy to agree to disagree here, and I thank you for the insightful discussion.