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What I don't understand is why. Like, I get the skinner box gambling etc involved. But if you're willing to drop six figures on a game, you could pay an indie t
by mysterydip 2y ago
What I don't understand is why. Like, I get the skinner box gambling etc involved. But if you're willing to drop six figures on a game, you could pay an indie to make a game literally just for you, however you want, with whatever star wars characters or lore or pick your universe.
- Bluestein 2y agoTrue. But it be "populated" by only you, or a few.- There's a social component here.- PS. Also, keep in mind this is cumulative. I am sure there's a bareky perceptible - and, I am sure calculated to death - threshold below which the spending is kept, as per gameplay, so as to boil you to death ever so gradually, like a helpless frog.-
- ThrowawayR2 2y agoClassic build vs. buy dilemma: Six figures (i.e. up to USD $999,999) doesn't buy that much man-hours split between coding, game design, music and sound effects, artwork, voice acting, etc. It certainly doesn't cover those plus licensing for a franchise like Star Wars or, in this case, the Nasuverse. Nor does it guarantee that the end result is something that the buyer would like, as demonstrated by many Kickstarter disappointments.