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I actively avoid googling information about games because it cheapens the experience. I don't know why you'd want to do such a thing.
by noobermin 2y ago
I actively avoid googling information about games because it cheapens the experience. I don't know why you'd want to do such a thing.
- PUSH_AX 2y agoBecause you’re playing a souls game and you can only take so much suffering?
- jncfhnb 2y agoElden ring in particular is just full of shitty unintuitive knowledge checks that are not easily learned by trial and error.
- Tainnor 2y agoI absolutely hate how they won't explain crucial gameplay details (never mind the confusing story/lore) and somehow that's part of the experience. DS2 seems particularly bad (case in point, that ridiculous adaptability stat - also I had now idea where to go 90% of the time). That said, DS1 is still a great game that's insanely replayable.
- vintermann 2y agoMany games these days assume that you will. Minecraft was until recently a prime example.
- danlitt 2y agonethack and dwarf fortress are classic examples of this property
- aidenn0 2y agoNethack predates google by quite a bit.
- noobermin 2y agoSome might but most don't. If they did, they wouldn't have long laborious tutorial levels.
- Fire-Dragon-DoL 2y agoNah, those that don't expect you will figure itbout with 1000 hours of trial and error usually, which is not really acceptable
- danlitt 2y agoOf course you know why! Good on you for resisting, though.
- rcxdude 2y agoFor me it strongly depends on the game. A self-contained narrative game or a puzzle game? No, figuring it out from what's in the game is the point. A sandbox game, especially a small early-access one with a nonexistant/incorrect/broken tutorial? Hell yeah. Also competitive RTS and FPS games. PVE FPS and platformers it's not so useful to do so until you're already somewhat OK at the game and you want to do something like speedrunning it.