5 ms·
Agree - WSAD or just cursor keys would make it really 'walking' - currently it's more like 'click to jump' :) Also, could you tweak you algorithm to have the g
by mft_ 2y ago
Agree - WSAD or just cursor keys would make it really 'walking' - currently it's more like 'click to jump' :)
Also, could you tweak you algorithm to have the geometry deform less at the edges of the viewport? At the moment it's a little extreme and distracting.