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> They even ported Super Mario 64 to the 3DFX API. That's... not surprising. UltraHLE ran SM64 like a dream, and the HLE bit referred to the fact that the emul
by bitwize 2y ago
> They even ported Super Mario 64 to the 3DFX API.
That's... not surprising. UltraHLE ran SM64 like a dream, and the HLE bit referred to the fact that the emulator translated 3D calls to the Glide API rather than attempting to emulate the 3D hardware directly.
- anthk 2y agoYeah, I knew about that, so this it's just transcribing instead of translating. But I'd guess SGI machines (IRIX) being OpenGL bound (they invented it) the N64 would map the microcode to GL funcs much better.