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Thanks for checking out the site and for the feedback. It's definitely something we're looking into. It's kind of an interesting question though because it som
by SafemapTecnolgs 2y ago
Thanks for checking out the site and for the feedback. It's definitely something we're looking into.
It's kind of an interesting question though because it somewhat varies by crime category. Take car break ins, for instance - this is more of a constant factor than a population density scalar because the number of parking spots is generally fixed on a per-block basis rather than scaling with population density.
I think we might try to give users the option of dividing by population density but allow them to toggle this on/off.
- deleted 2y ago[deleted]
- aeturnum 2y agoParking turnover probably scales with population density. One of the reasons parking is more expensive in big cities is to encourage people to move their cars sooner. Smaller cities will have more cars that never move, where larger ones will have fewer.
- giantg2 2y agoIf it's about movement, then population density might not be the best factor either. You might need some other way to see the number of humans moving through a given area. Stuff like office buildings have higher populations during office hours, but wouldn't be caught in "population" metrics.
- yashap 2y agoYeah, I think having it as an option is the way to go. Though I’d personally have it default to per-capita, as I do think that correlates closer with actual risk. To illustrate with an extreme example, an area with 10 burglaries per 100 people is clearly a way higher burglary risk place to live than an area with 20 burglaries per 10,000 people.
- chatmasta 2y agoThe number of parking spots may be static, but the number of potential thieves scales with population density.
- rogers12 2y agoDoes it really? Some classes of crime have been narrowed down to the same 50 individuals. You can't model car break-ins as everybody in the area rolling the dice on getting a taste for breaking glass and grabbing things.
- nox101 2y agoyes, And this is why it's so frustrating the police don't just setup a few honeypots and catch those 50 people. Sooooooo many citizens would be helped, neighborhoods too, ...
- chowchowchow 2y agoit scales with a factor of less than 1.0 but yes it scales. For instance the number of thieves could be given by the ratio .001 * population.
- insane_dreamer 2y agoAs a toggle would be useful because depending on how you're using the map you might want to see per capita or absolute numbers. (Personally I think it's more useful per capita.)
- kjkjadksj 2y agoCar break ins still depend on thievs that scale at some rate in the population. There’s finite time to break into a car.