3 ms·
Most games should just have faster movement speed and do away with sprinting.
by willcipriano 2y ago
Most games should just have faster movement speed and do away with sprinting.
- 1propionyl 2y agoI don't always want to move quickly (and I don't mean because of in-game stealth or something). Sometimes I would like to slow down either to appreciate scenery, engage in role playing, enhance immersion, etc. For example entering a new area in Elden Ring, I rarely wanted to just gallop in but instead would prefer slowly walking and looking around as I go, taking my time. I do agree in most cases it's good to be able to pick the default though. What I'd really enjoy would be movement speed being a configuration setting I can adjust dynamically in real time with a small slider or touch interface (think AirPods Pro volume adjustment via the stem) on the back of the controller.
- 01HNNWZ0MV43FF 2y agoI think in Shadow of the Colossus, Agrob would trot by default and you'd have to hit the button a few times to get her galloping. That's an easier way to do it for horses
- Cloudef 2y agoThis, isnt the point of analog input that the input isnt binary on/off. Seems like mario 64 was ahead of time. The whole sprint button seems like workaround for bad analog sticks / wear with non hall effect controllers.
- jsheard 2y agoFun fact: sometimes the sprint button doesn't actually make you go any faster, it just changes the cameras field of view to make it feel like you're going faster. https://www.eurogamer.net/mass-effects-sprinting-was-an-illusion-too-just-like-dragon-ages-horse-boost https://www.eurogamer.net/mass-effects-sprinting-was-an-illu...