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> However, as some users have pointed out, implementing these requirements could significantly disrupt how games are developed, particularly when games rely on
by riskable 2y ago
> However, as some users have pointed out, implementing these requirements could significantly disrupt how games are developed, particularly when games rely on proprietary servers or content licensed under restrictive terms.
"Yes." I believe is the universal answer here. Fill in your local custom version of, "I'm OK with that", "I'm failing to see the problem", etc.
- rickdeckard 2y ago"Fully agree" It's as simple as "Ah, you plan to stop your proprietary server end-point? This enforces section #2 of the regulation, requiring you to provide the means for others to operate their own end-point and publish a transition-plan for affected customers" That's equally applicable to Games as well as any form of connected product.