4 ms·
>A good way to justify games costing 100 USD/EUR or more, due to longer support period. You're not required to support it longer, you just need to ensure the g
by Hamuko 2y ago
>A good way to justify games costing 100 USD/EUR or more, due to longer support period.
You're not required to support it longer, you just need to ensure the game is still playable after the support period for the people whose money you received.
Ubisoft killed The Crew servers and then actually revoked the game license from people who've bought it, so even if you bought and "owned" the game, it would no longer actually be in your library.
https://www.eurogamer.net/ubisoft-reportedly-revoking-the-crew-from-owners-libraries-following-server-shutdown https://www.eurogamer.net/ubisoft-reportedly-revoking-the-cr...
- ricardobayes 2y agoSure. But I wonder, why this, and why now. Where were these people when car makers started to have proprietary everything, from chargers to service points, to the point where you can't even service a punctured tyre on certain makes. Or certain operating systems having a complete "walled garden". Call me a cynic but at this point, after normalizing DRM and phone-home, online DRM, it's too late. For this initiative to stick, it would have been at least 5 years ago.