6 ms·
World of Goo 2: now available
- accrual 2y agoThe original World of Goo game was quite a phenomenon back in 2008, I remember it being talked about a lot amongst peers in school. Cool to see a real sequel!
- tamimio 2y agoNo way!! I used to play the original one on my Nokia phone (E61i - I was called a dork for using such a chonky device back then, but I needed that sweet WiFi!) for hours! It was this and another game from iDreams that were my favorites.
- mindcrash 2y agoIf anyone might be interested: Yes, concerning stores World of Goo 2 will be Epic exclusive for a while most likely because Epic was a major investor while developing the game. On the other hand 2DBoy gets 100% of all Epic Store profit during a limited period. If you are not happy about that you can get it DRM free from the website or wait for the inevitable Steam launch. Hope this helps :)
- miohtama 2y agoHappy that they went with Epic. Steam needs more legit competition.
- deutschepost 2y agoCompetition implies that both offer the same service. If the product is not available in both stores they are not competing.
- arp242 2y agoThere's also tons of stuff only on Steam, so...
- beart 2y agoWhat games have exclusive contracts with Valve, other than those published by Valve?
- Wowfunhappy 2y agoWhat games does Valve fund the development of? (And then let developers keep 100% of the profit?)
- beart 2y agoSorry, I don't have the answer to this question, and I'm not sure why you are asking me.
- Wowfunhappy 2y agoWell, why did you ask what games have exclusivity contracts with Valve? My point was, Epic creates these exclusivity contracts for games they fund. I think it's a net positive for there to be more art in the world, even if you have to wait a few months to buy them from your favorite storefront. Valve doesn't fund the development of third party games. They do create some games in house (fewer than they used to sadly) but just like in Epic's case these are exclusive to Steam.
- sickofparadox 2y agoThey do not create these exclusivity contracts exclusively for games they fund - but exclusivity is a requirement of accepting their funding. https://kkkepic.com.br/en_US/exclusives/ https://kkkepic.com.br/en_US/exclusives/ A full list of their exclusives, the website is partially in Portuguese (I think), but the games and their exclusivity terms are all in English.
- arp242 2y agoI don't know off-hand; I just know that, whatever the reason, tons of stuff is available only on Steam.
- Ukv 2y agoSay a developer wants to create and sell a game: * Store 1 offers them 70% of profit and no funding * Store 2 then offers them 90% of profit and significant developement funding, on the condition of exclusivity The existence of competition (including a potential counteroffer by store 1) gives the developer a better deal, and possibly results in a better game or ability to produce games that wouldn't otherwise exist. It's admittedly a little bit of a hassle for consumers to use multiple stores, same as with games that have their own launcher/account system, but there's no buy-in like with streaming services or console platforms. I think it's probably worth it for a form of competition that has been lacking.
- 0_gravitas 2y agoPerhaps Epic should focus more on actually making their platform not hot-garbage (aka actually making a better competing product) instead of holding games hostage and forcing users into their beyond subpar platform, they've had plenty of time and people still go to the steam forums for an epic exclusive to ask questions and make guides about the game. Steam is simply the better product and the only way Epic can stay alive is by employing anti-competitive business practices.
- cybwraith 2y agoExactly. In theory, I have no problems with a Steam competitor, but the extras Steam gives, plus its support for linux is just unmatched. Input binding, support for non-standard controllers (huge for accessibility), Proton, streaming, remote play, etc. The list goes on and on. Epic... is just a glorified downloader and friend list basically where you are stuck on windows.
- Ukv 2y agoStore exclusives don't seem like too much of an issue to me. There's a bit of added hassle in the same way there is for games with their own launcher/account system, but for the most part you're still able to get any game (and I believe even add it as an external game to your Steam library, if that's the UI you prefer) without significant cost/barrier to switching like there is for platform exclusives. In exchange, it can add some much-needed competition on the developer side - with multiple stores competing to give a better deal. I don't think it's particuarly healthy to have pretty much just one store, sitting on a large cut and not doing much in the way of funding new games. I do wish Epic would also improve in areas of Linux support/input binding/etc. though.
- TonyTrapp 2y agoAnd in fact you can buy a DRM-free version right on their website, with no obligation to use any store - neither Steam nor Epic.
- coldpie 2y ago> wait for the inevitable Steam launch I pick that one.
- lylejantzi3rd 2y agoOr you could buy it directly off the world of goo website, DRM free.
- ekianjo 2y agothere are advantages to using Steam
- lylejantzi3rd 2y agothere are disadvantages to using Steam
- sickofparadox 2y agoSuch as?
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- coldpie 2y agoThe Steam release will also be DRM free, and then it's in my Steam library forever and I don't need to keep track of how to download it in the future.
- rvschuilenburg 2y agoIsn't Steam itself also DRM?
- coldpie 2y ago
- katzinsky 2y ago>If you are not happy about that you can get it DRM free from the website It's surprising this and GOG is always such an unpopular option. Most of these stores really dig their claws into the game and force you to launch it through their own shells with all kinds of nagging and network traffic. I've become convinced most consumers really just aren't capable of "shopping" for software.
- HunterWare 2y agoI eagerly await being able to play it on Steam and iOS/Play. =)
- The_Colonel 2y agoInterestingly, it looks pretty much the same as the original. That's not a complaint, the original still looks great.
- cube2222 2y agoAh, that will be fun to get back to! Only pity is it's not available for mobile - the first game was perfect on an iPad with touch as the input method.
- mcphage 2y agoIt is out for Switch at least, so you can play on the go that way. And given how their games go, I assume it'll be out for iPad eventually.
- janice1999 2y agoAnyone know what engine this is made in? The original used Open Dynamics Engine for physics simulation. [1] [1] https://en.wikipedia.org/wiki/Open_Dynamics_Engine https://en.wikipedia.org/wiki/Open_Dynamics_Engine
- darek 2y agoThere was this tech [1] making rounds on HN a while back. Made a big impression on me and it's by the company that co-created the World of Goo 2. I wonder if it was used to make the game. [1] https://tomorrowcorporation.com/posts/how-we-make-games-at-tomorrow-corp-our-custom-tools-tech-demo https://tomorrowcorporation.com/posts/how-we-make-games-at-t...
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- garaetjjte 2y agoI enjoyed it, but I was slightly underwhelmed. Some sequels, like Portal 2, expand on the concept so well that they basically replace the original. But in this case, I sometimes felt like level design took a step back, and WoG 1 was overall better game.