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A lot of the difficulty finding good games is simple volume. The cost to build a game has come way down from a quarter century ago, and more people than ever wh
by shadowgovt 2y ago
A lot of the difficulty finding good games is simple volume. The cost to build a game has come way down from a quarter century ago, and more people than ever who have an idea have fewer gatekeepers than ever putting that idea on your screen.
In many ways this is good (consider Minecraft started as a dream and a very clever price curve). But I think we have passed the event horizon where content comes out faster than it can be consumed.