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This is one of the top posts on /r/rust over on reddit, which details the pain points of using rust for gamedev. It's a long one, but give it a read if you hav
by sky2224 2y ago
This is one of the top posts on /r/rust over on reddit, which details the pain points of using rust for gamedev. It's a long one, but give it a read if you have the time.
Many of the posters in that subreddit along with even developers of rust saw the critique of the language as fair and well thought out.
https://loglog.games/blog/leaving-rust-gamedev/ https://loglog.games/blog/leaving-rust-gamedev/
- sbt567 2y agoYep. Try to read the article and see if it resonates with you OP. Despite that though, there still many people that is interested in writing game (or engine) in Rust. The upcoming release of Tiny Glade[0] is maybe one of the most anticipated game in Rust game space (using Bevy ECS behind the scene). On the Bevy end, there is also a plan to integrate a scripting language so you could do the game logic on it instead. [0]: https://store.steampowered.com/app/2198150/Tiny_Glade/ https://store.steampowered.com/app/2198150/Tiny_Glade/