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There is a reason why raster demos were so extremely popular on Commodore 64. CRT's resolution was so blurred and totally dependent on the user, not the progra
by _the_inflator 2y ago
There is a reason why raster demos were so extremely popular on Commodore 64.
CRT's resolution was so blurred and totally dependent on the user, not the programmer. I started with a black-white TV out on my VC 20 and many of my friends had to use family's old b-w TVs for their computers.
Colors blended a lot and what really made an impression was color cycling.
Later on many graphical artists made use of the color blending or blurring effect by mixing colors (dithering so to say). Everything was multi-color, hardly anything low res/hi res.
Later on, when sharper monitors specialized for computers were available, a shift towards hi-res appeared, blending was abandoned just to be revived with the bulky 4*4 FLI modes etc.
Hardware and artistry went hand in hand just to impress the audience. That's why some demos from the 80th nowadays look awful to some, but were the latest and coolest thing around, in regards to color action on screen.
Remember, action movies were not really CGI, no fast paced stuff - that came with the computers.
- PROMISE_237 2y ago[dead]