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> but the vast majority of games- or all entertainment really- stops making money after a few years I don't think that's universally true. Paradox Interactive
by sofixa 2y ago
> but the vast majority of games- or all entertainment really- stops making money after a few years
I don't think that's universally true. Paradox Interactive are a studio with grand strategy games, and even decades-old games still get new sales of the base game and the DLCs, with a strong user base.
- Qwertious 2y agoWhich decades-old games are Paradox getting lots of money from? HoI4 released in 2016, are people really buying the original HoI (from 2002)?
- sofixa 2y agoCrusader Kings II and Europa Universalis IV are still seeing high amounts of players, with EUIV in particular getting recent DLCs that sell well. Released in 2013, it's a decade+, and it will be at least a year or two before EUV comes out.
- account42 2y agoParadox already often sell the base game for peanuts though and mostly make money through new DLCs.
- johnnyanmac 2y agoit becomes less true by the year. almost half the playtime of 2023 came from games 6+ years old: https://www.ign.com/articles/gamers-mostly-played-older-games-like-gta-5-and-fortnite-in-2023 https://www.ign.com/articles/gamers-mostly-played-older-game... this is not just a GaaS thing (though GaaS is the biggest in the list), even evergreen indie titles can choose to just add more content to a single player game for years instead of making a new title. titles like Terraria and Binding of Isaac more than passed a decade at this point.