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Someone would have to write something that can emulate/abstract the apple iGPU to get anywhere near a usable GUI I'm not familiar with what Apple's GPU archite
by userbinator 2y ago
Someone would have to write something that can emulate/abstract the apple iGPU to get anywhere near a usable GUI
I'm not familiar with what Apple's GPU architecture on its ARM SoCs looks like, but wouldn't a framebuffer be sufficient? Or does ARM macOS have absolutely no software rendering fallback and relies on the GPU to handle all of it?
I know that regular amd64 macOS runs fine without GPU acceleration in a VM (like what is shown here), and arm64 Windows likewise with an emulated EFI framebuffer in QEMU on an amd64 host (it's bloody slow, being 100% emulated, but it works well enough to play around with.)