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You yourself as the publisher are stating that you don't believe that those exact same trade secrets are valuable enough to continue selling (soooooo which is i
by horsawlarway 2y ago
You yourself as the publisher are stating that you don't believe that those exact same trade secrets are valuable enough to continue selling (soooooo which is it????)
And again - there's no reason to allow commercial use by competitors...
- brigadier132 2y ago> You yourself as the publisher are stating that you don't believe that those exact same trade secrets are valuable enough to continue selling (soooooo which is it????) Code doesn't get thrown away because a game isn't being used anymore. The networking code for one game will not be completely different for the next game.
- horsawlarway 2y ago[flagged]
- brigadier132 2y agoI'm not talking about licensing servers. I'm talking about multiplayer game hosting. edit: oh, I see, you are just misrepresenting my argument, cool.
- horsawlarway 2y ago[flagged]
- johnnyanmac 2y ago> (soooooo which is it????) Simple, they use that tech in their next game that they hope brings more steady revenue. if you think about it as opportunity cost instead of absolute valuee the logic lines up.
- phone8675309 2y agoExcept how often does that _really_ happen?