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These sorts of data sets can be useful for graphics research, particular as a data set to test ray tracing algorithms on. See for example, the Moana Island dat
by a_e_k 2y ago
These sorts of data sets can be useful for graphics research, particular as a data set to test ray tracing algorithms on.
See for example, the Moana Island data set. [1]
I definitely foresee papers on BVH construction using this scene.
For graphics research in academia, there's a dearth of real-world data sets like this, so the ones that do get released are gold. And for graphics research in industry, one may have access to good internal data sets for development and testing, but getting permission to publish anything with them tends to be a giant hassle. It's often easier to just use publicly available data sets. Plus, that makes it easier to compare results across papers.
[1] https://www.disneyanimation.com/resources/moana-island-scene/ https://www.disneyanimation.com/resources/moana-island-scene...
- modeless 2y agoThe Moana island has complete material data though. This release seems to be only geometry. No materials or textures at all.
- a_e_k 2y agoYep. That's still fine for building BVHs and shooting some rays around.
- SkyPuncher 2y agoThank you for explaining that. Very helpful.