3 ms·
I'm pretty sure we are looking at something like 12 months. Not 5-10 years. Pixart and this paper are good data points. Another even just 50x reduction in cost
by thomashop 2y ago
I'm pretty sure we are looking at something like 12 months. Not 5-10 years.
Pixart and this paper are good data points. Another even just 50x reduction in cost will make it possible on consumer hardware easily. This paper already claims over 100x reduction
- pk-protect-ai 2y agoI hope that somewhere around that period of time we will have AI-based "game" engines working at 30-40fps at 4K (of course with upscaling). I mean it might not be game engines per se, but universal, interactive pipelines for audio-visual content creation/consumption. Because right now I do not see any hope of such engines due to the number of models involved and the latencies this implies.
- kaiokendev 2y agoi'm really hoping for this as well! i'm a big believer that neural rendering pipelines will overtake traditional push-tris-to-gpus that we've essentially been using since Descent