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This kind of research is great for reducing training costs as well as enabling more people to experiment with training large models. Hopefully in 5-10 years we'
by Flux159 2y ago
This kind of research is great for reducing training costs as well as enabling more people to experiment with training large models. Hopefully in 5-10 years we'll be able to train a model on par with SD 1.5 with consumer gpus since that would be great for teaching model development.
- Blackthorn 2y agoGetting parity with SD 1.5 should require a similarly comprehensive data set, which seems a lot harder to source than a computer GPU. Especially now that we've got the A I-equivalent of pre/post nuclear steel.
- roenxi 2y agoGiven how little artistic data humans need, there are probably breakthroughs coming that will reduce the size of the data set needed. Or make it so that a lot of the data required is more generic (like how a human artist needs vast amounts of audio-visual data from walking around every day, but maybe as little as a few megabytes to go from nothing to copying a new style and subject - then we can have a curated open source "highlights of the first 20 years of life" data set that everyone uses for basic training).
- whywhywhywhy 2y ago> Getting parity with SD 1.5 should require a similarly comprehensive data set, which seems a lot harder to source Wasn't SD1.5 trained on LAION? So we know what it was and you could recreate it. Although I thought LAION was why SD1.5 is kinda ugly at base settings because LAION is just random images both good and bad content and quality not aesthetic and high quality images.
- philipkglass 2y agoThe LAION datasets don't contain actual images, but URLs pointing to images. Due to link rot and deliberate scraper-blocking it may be difficult to download LAION images to retrain a model to match SD 1.5.
- Blackthorn 2y agoLow-quality, non-aesthetic (but still natural) images are still pretty important for training a high quality, diverse model. Also unless someone saved the actual data somewhere and will make it available, LAION-5B is rotted away.
- Ruby496Williams 2y ago[flagged]
- thomashop 2y agoI'm pretty sure we are looking at something like 12 months. Not 5-10 years. Pixart and this paper are good data points. Another even just 50x reduction in cost will make it possible on consumer hardware easily. This paper already claims over 100x reduction
- pk-protect-ai 2y agoI hope that somewhere around that period of time we will have AI-based "game" engines working at 30-40fps at 4K (of course with upscaling). I mean it might not be game engines per se, but universal, interactive pipelines for audio-visual content creation/consumption. Because right now I do not see any hope of such engines due to the number of models involved and the latencies this implies.
- kaiokendev 2y agoi'm really hoping for this as well! i'm a big believer that neural rendering pipelines will overtake traditional push-tris-to-gpus that we've essentially been using since Descent