2 ms·
It is more expensive to do anything in the USA. This did not matter in the past, because US consumers also had vastly more disposble income. Now, however, nobod
by lowbloodsugar 2y ago
It is more expensive to do anything in the USA. This did not matter in the past, because US consumers also had vastly more disposble income. Now, however, nobody has any disposable income.
Adjusted for inflation, SNES games cost over $100. Now games are 100x larger in terms of content, and while the market has increased, the price is halved at best. $100 got you a game made by 1 or two people. Now $50 gets you a game with a thirty minutes credits roll. Microsoft and Sony offer games for a monthly price, and budget consumers buy games used - such that GameStop captures the additional value.
In 2000 I was paid just over $100k as a game developer. Adjusted for inflation that's $182k. I'd be almost tempted to go back if someone could pay that much, reliably. They don't pay that much and they certainly aren't reliable.
Underlying it all is that the USA is no longer the only industrialized nation in the world, as it once was after everywhere else was bombed flat. So just as countless TV shows are made in Canada and elsewhere, so too games can be made elsewhere.
- Bluescreenbuddy 2y agoHoly cow. Were you an engineer?
- johnnyanmac 2y agoIt's not impossible today to make that much in games. 2022 I was making 160k at a startup and probably had way less YOE than you back in the day. Main thing is that you give up any stock compensation, so you'll still take a hit in total comp compared to traditional tech.