4 ms·
We just don't work hard enough. There are 24 hours in a day, and some smaller number usable for working. What percentage of them should I spend making cool stu
by Zak 14y ago
We just don't work hard enough.
There are 24 hours in a day, and some smaller number usable for working. What percentage of them should I spend making cool stuff, and what percentage should I spend making sure that cool stuff works in six (IE7), eleven (IE6) or twelve (Opera 5) year old browsers that only a tiny percentage of potential users use?
- itsboring 14y ago100% cool stuff, 0% old browsers!
- mkmcdonald 14y agoSpend some weekends reading up on feature detection[0] and documented "bugs" (read: expected behavior) on MSDN. The time I've spent on both has transformed my perspective as a developer. We really don't work hard enough because we decry the DOM and blame Microsoft for problems research can and will solve. [0]: http://peter.michaux.ca/articles/feature-detection-state-of-the-art-browser-scripting http://peter.michaux.ca/articles/feature-detection-state-of-...
- Zak 14y agoI'm pretty sure I read that article around the time it came out. Looks familiar, anyway. It doesn't have anything to do with my point, which is about opportunity costs. I have a finite amount of time, money and other resources. Why should I spend them making sure old browsers used by a small number of the lest sophisticated users work instead of building features?