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I love Lua but I also prefer static types, so this looks great. I’ve used Luau[1] in the past which has gradual typing, but that’s less useful unless it’s enfor
by teamonkey 2y ago
I love Lua but I also prefer static types, so this looks great. I’ve used Luau[1] in the past which has gradual typing, but that’s less useful unless it’s enforced as a coding standard.
[1] https://luau-lang.org/ https://luau-lang.org/
- babuskov 2y agoIIRC the main selling point of Luau is that you get decent sandboxing by default.
- teamonkey 2y agoIt also offers speed improvements and other optimisations specifically for games development, since LuaJIT cannot be used on several target platforms. One of the interesting things about Pallene is that it claims to reduce the overhead between the Lua code and C++, which is hugely important for game dev.