3 ms·
I am still to this day gobsmacked how a company the size of Microsoft doesn't do all of it's security in-house like Apple, which locked down kernel access to ma
by waterTanuki 2y ago
I am still to this day gobsmacked how a company the size of Microsoft doesn't do all of it's security in-house like Apple, which locked down kernel access to macos some time ago. The blame is mostly on CrowdStrike, but Microsoft does share responsibility in allowing third-parties to pepper the kernel with whatever code they want to.
- breadwinner 2y agoAgree... but Microsoft is pointing the finger at EU (the same people that made you click "Accept cookies" on every website). https://www.neowin.net/news/microsoft-points-finger-at-the-eu-for-not-being-able-to-lock-down-windows/ https://www.neowin.net/news/microsoft-points-finger-at-the-e...
- yawaramin 2y agoThe EU didn't make you click 'Accept cookies' on every website, websites decided to interpret EU regulations as 'Let's make it super annoying for users to not accept, so they accept out of laziness'.
- breadwinner 2y ago> websites decided to interpret EU regulations.. Does it matter? Ultimately, the impact to the citizenry is what matters.
- ParetoOptimal 2y agoIt does matter because you spin things to make it sound like the EU is anti-consumer when they are frequently the ones improving consumer protections and privacy.
- motohagiography 2y agothe trade off is either you make your own hardware, or make exceptions to integrate with other OEMs, which causes the fragmentation problem that security vendors exist to provide solutions for. Apple doesn't have that fragmentation problem, but they also don't have as rich an enterprise ecosystem. Android is the definition of a fragmentation problem, where instead of resolving it, Google manages it and calls it an ecosystem, and they're right. Fragmentation makes consistent governance/security impossible, but the heterogeneity also limits the scope of incidents. Apple balances its greater monoculture risk with deep control of the underlying hardware, to where as a user or developer you're only ever interacting with a very, very high level abstraction.