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I'm a bit disappointed with D3 so far. Everything about the game just seems setup to squeeze money out of people. For example, in D2 the skills you chose were
by jlarocco 14y ago
I'm a bit disappointed with D3 so far. Everything about the game just seems setup to squeeze money out of people.
For example, in D2 the skills you chose were a crucial component of how well you did later in the game. You could create a build with relatively crap equipment who could do well later in the game based on their skills. But in D3 skills don't matter and everything is based on equipment - and you can buy equipment for real money and give Blizzard a cut.
Also, it doesn't seem big enough. I got my first character through normal in something like 3 days. And then I'm repeating the same old thing. It was 11 years between the release of D2's expansion and Diablo 3. I know they have other games, but they could have spent a little more time making the world bigger. My guess is they start selling service packs. They know people will buy them, so why not?
I'm enjoying it, and I'll probably play one character up to 60 and try out the others, but I just can't see myself playing it like I did D2.
- macspoofing 14y ago>For example, in D2 the skills you chose were a crucial component of how well you did later in the game. So much so that a mistaken skill allotment would essentially render your character worthless later in the game. In the end, there really was one or two right ways to allocate your points. So I disagree. If there's one thing that Blizzard got right with D3 is the skill system. It's great. > But in D3 skills don't matter and everything is based on equipment How much skill do you think there was in D2? It was 100% grind.
- jlarocco 14y agoThere was as much skill as you wanted there to be. Maybe not many people did it, but if a person wanted to, they could avoid the cookie cutter builds, think through their character's skills and come up with clever original builds using the less popular skills. Maybe they wouldn't be soloing through the later acts of hell, but they could still have a ton of fun dominating nightmare and early hell, and they could still help out in grinding hell leveling runs. That entire aspect of the game is basically gone now. You get lucky with items, buy items, or your character just sucks.
- Anderkent 14y agoYou can still play on nightmare and early hell with crappy items in diablo 3, just as you could play on nightmare and early hell with a crappy skill set in diablo 2. The only difference is now you can take your character from suck to non-suck by grinding it, while in diablo 2 you had to start over and grind it.
- arkitaip 14y agoIt's embarrassing that D3 is the result of 11 years of development. It's one of the most unoriginal, badly written, cynical and frustrating games I've played in many years. I'm at the very end of the damn thing (final boss, Normal) only I can't really bother to finish it because it's too repetitive.
- psweber 14y agoI've enjoyed a lot about the game, but I agree with you about the story. I suffered through all the dialogue in normal mode. Franticly clicking the X on all the conversations in nightmare mode has made the game much more bearable.
- econnors 14y agotry using the spacebar - much faster
- arkitaip 14y agoWhat happens after you beat Diablo? Do you start from the very beginning with the same hero as before? Because my guy is a ~30 wizard and it's got to be pretty difficult to get to a higher level on Normal.
- dmoy 14y agoYes. You beat the game on a character in Normal, after getting to like ~30 or whatever (dunno, made up number). Then you can play through again from the beginning doing the exact same thing, with tougher monsters, in Nightmare. Beat nightmare and you're at 40~50 or whatever. Repeat again on Hell, at which point you're probably 60. Repeat again on inferno. So basically you play the same game over and over again.