3 ms·
All fair points. Phones have 120fps displays, but obviously can't run much at that rate. Some web pages, basic note taking, etc. But pretty much anything 3d is
by DistractionRect 2y ago
All fair points. Phones have 120fps displays, but obviously can't run much at that rate. Some web pages, basic note taking, etc. But pretty much anything 3d is 30-60fps.
Consoles, hand helds usually aim for 30+
Real time rendering, video streaming etc, are 24-30.
If the nit is my phrasing, let me rephrase, the point is that it's usable in an interactive/real-time application. It's perhaps at the lower bar, but 30 fps is far from a rarity. Though not always ideal, it's certainly acceptable.