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? What's even your point? > How about online gamers? What percent of the 1,021,282 players current online for Counter Strike 2 (7/28/2024, 1:22 PM EST) [1] ca
by raincole 2y ago
?
What's even your point?
> How about online gamers? What percent of the 1,021,282 players current online for Counter Strike 2 (7/28/2024, 1:22 PM EST) [1] can even implement the first steps of the shaders necessary for the game they're playing?
It's like asking what percent of the drivers can build a diesel engine. And call it "the entire problem with automobile industry".
Sorry, but this is just nonsense. Of course few users can build the thing they use.
- pests 2y agoI believe his point was this is labeled "straightforward" while being a highly technical subfield of programming, itself a rare profession, that few people could create. Sounds a little dismissive.
- nine_k 2y agoThe point, as I see it, is that the combination of skills demonstrated in the article is pretty rare. Most users of the (game) technology take certain things for granted, but they are not trivial, and the number of people who can do these things well is not a few million but possibly a few hundred. And most of these few don't make indie games. Hence the complaints about things not being ideal are, well, not very useful.at best. Big companies that can afford it overcome this via specialization. An artist who does concept art and general animation may have zero skills writing shaders, etc, thus the rare one-man-show combination of skills is not required.
- raincole 2y ago> and the number of people who can do these things well is not a few million but possibly a few hundred. I briefly walked through the article and I can confidently say these techniques are well-known among graphics programmers. These days even artists who can't write code know what triplaner mapping and PBR are, even though they can't implement them from scratch. Doing something "well" is subjective, but there is no chance there are only less than 1000 people who know these. I'm still thankful to the author for writing these down, of course.