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Totally off topic, but RTS is a weird split genre. I really like the economy / base building part, but care less for unit control. I’m more of a macro player t
by dartos 2y ago
Totally off topic, but RTS is a weird split genre.
I really like the economy / base building part, but care less for unit control.
I’m more of a macro player than micro.
I think a lot of players fall on one side or the other.
- thebruce87m 2y agoDid you ever play settlers? I loved building the towns.
- dartos 2y agoSettlers of catan? Weirdly enough, I’ve never played it
- MaKey 2y agoProbably this one or one of its successors: https://en.wikipedia.org/wiki/The_Settlers_II https://en.wikipedia.org/wiki/The_Settlers_II
- thebruce87m 2y agoThat’s the one
- fragmede 2y agothankfully, the genre has been dissected so there are games like revolution that focus on the warring armies aspect, and games like sim city that focus on the building aspect. and then there are factory games, which is a whole genre unto itself.
- Buttons840 2y agoClearly we need a team game where you can control the economy and I can control the armies. And if we start to lose we can curse and blame each other.
- 10u152 2y agoYou can do this is Beyond All Reason - which is the best RTS I've played in years even though it's free/beta.
- Buttons840 2y agoEven better. It's open-source. I've contributed a few small bug fixes myself.