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I’d love to see a real improvement in games where the NPCs think further than a few if statements. If AI could track context of conversations and include player
by MonortYp 2y ago
I’d love to see a real improvement in games where the NPCs think further than a few if statements. If AI could track context of conversations and include player actions such as quests, relationships, deaths etc to influence decisions or outcomes it would add lots of enjoyment for me.
For me it’s either Stardew Valley or Paradox type games for my single player itch or in the past I’ve ventured off to MMORPGs like Eve or Wurm and play in “single player” mode.
MMORPGs have a greater sense of world change as players can carve mountains and build estates while slaying champions and such in Wurm online and you can stick to your plot of land and have nothing to do with it while enjoying the benefits.
This doesn’t exist in single player games but it could and should.
Although I don’t agree AI will be taking jobs but it will just be another tool used in the industry. We need to embrace change and use these new tools to make better content and not just assume jobs will be lost.
- astrange 2y ago> If AI could track context of conversations and include player actions such as quests, relationships, deaths etc to influence decisions or outcomes it would add lots of enjoyment for me. From what people say about them Bethesda games try to do this, but it seems like the result is they're impossibly buggy because noone can test all of that. Undertale is low tech, but does track player deaths and use them in the story.