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People have done (there’s at least one guy making games in BQN) , but nobody has really nailed heterogeneous (CPU/GPU) compilation, and gfx api integration from
by truckerbill 2y ago
People have done (there’s at least one guy making games in BQN) , but nobody has really nailed heterogeneous (CPU/GPU) compilation, and gfx api integration from a ux perspective. We desperately need better API agnostic frameworks before things like this can take off
- CraftingLinks 2y agoTake a look at use.gpu from Steven Wittens. (I might be missing the mark here).