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I think array languages can be a very good fit for graphics programming. I wonder if anyone tried that?
by z3phyr 2y ago
I think array languages can be a very good fit for graphics programming. I wonder if anyone tried that?
- truckerbill 2y agoPeople have done (there’s at least one guy making games in BQN) , but nobody has really nailed heterogeneous (CPU/GPU) compilation, and gfx api integration from a ux perspective. We desperately need better API agnostic frameworks before things like this can take off
- CraftingLinks 2y agoTake a look at use.gpu from Steven Wittens. (I might be missing the mark here).
- tosh 2y agoYou might like "Special K" by John Earnest http://beyondloom.com/tools/specialk.html http://beyondloom.com/tools/specialk.html
- hoosieree 2y agoNot working yet, but I'm trying to make a K-like language targeting CPU+GPU (mostly for machine learning): https://github.com/hoosierEE/element https://github.com/hoosierEE/element At this point it's just a parser and a dream, so don't expect much.