2 ms·
Roguelikes still often have a mechanic like you describe: nethack, for example, randomises the descriptions of items, and that can affect how the game plays (be
by rcxdude 2y ago
Roguelikes still often have a mechanic like you describe: nethack, for example, randomises the descriptions of items, and that can affect how the game plays (because, for example, what material a ring or a wand is made of can affect how it reacts to effects). It's not quite as significant as you are suggesting, but you will find that it is still heavily documented in the game's wiki.