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I think there are still "classic" adventure games around like Deponia, but they run into those problems. I think the way around this is to make things less tri
by m463 2y ago
I think there are still "classic" adventure games around like Deponia, but they run into those problems.
I think the way around this is to make things less trickier, but at some point you get a story-based game/visual novel or maybe a "walking simulators" like firewatch.