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Hardly anyone interacted with the crafting system via "discovery mode". Almost everyone consulted a wiki, or I guess had a friend tell you what to do. Stumbling
by hoten 2y ago
Hardly anyone interacted with the crafting system via "discovery mode". Almost everyone consulted a wiki, or I guess had a friend tell you what to do. Stumbling upon how to make an axe without looking it up has got to be the least enjoyable part of Minecraft (note: not saying it's NOT enjoyable, it's just not high up on the list for most).
- grape_surgeon 2y agoFor me, I just don't really care about needing to discover everything myself. Discovering things like that takes time. If I play a game, I want to get the maximum intended experience from it without dragging things out while being confused. Does that "ruin" the experience? I don't really care if it does
- jasonjayr 2y agoIn the early days of NES (8-bit console) a lot of discovery about the games came from community, looking things up in various magazines, or just talking with your peers. There is value ot be had in sticking to that stance: It encourages social interaction, but more importantly for the bottom line, people are talking about your game. That Minecraft is now a multi-generation thing, there's a lot of people to talk to about it!
- deleted 2y ago[deleted]
- throwaway290 2y ago> Hardly anyone interacted with the crafting system via "discovery mode" Don't know what you mean. People use new single click automatic crafting all the time, including professional streamers on twitch. Do you enjoy brute forcing bow or fishing rod for the 100th time? Just click it to fill it in. All hail microsoft for making it easier for us. I bet next they will disable mob spawning unless it is exactly zero light level lol. Oh wait...