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Nobody wants to replay the portion that they’ve figured out again and again to get to the part they haven’t. It took game developers a long time to figure that
by Auracle 2y ago
Nobody wants to replay the portion that they’ve figured out again and again to get to the part they haven’t. It took game developers a long time to figure that one out, for some reason. Heck, they still sometimes put a checkpoint too far back, but that probably comes down to testing.
I’d say Super Meat Boy was probably a big turning point as far as that goes.