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A few years ago, adventure games had a revival on smartphones, especially with The Room series and the Cube Escape / Rusty Lake games. They were greatly helped
by cubefox 2y ago
A few years ago, adventure games had a revival on smartphones, especially with The Room series and the Cube Escape / Rusty Lake games. They were greatly helped by the fact that A) adventure games have no action and B) most action games do not work well with touchscreens.
- pdfernhout 2y agoWhile not specifically designed for smartphones, StoryHarp (which I wrote in 1998 in Delphi and then ported to the web in 2018 using TypeScript, Mithril, and Tachyons) can run in a browser on a phone. StoryHarp makes it easier to write simple rule-based text adventures where players click on available options from a list rather than by typing in text (more like Choose Your Own Adventure books). You can try it out here: https://storyharp.com/v3.0/ https://storyharp.com/v3.0/