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I've played both monkey islands multiple times and I don't remember any time limit. Everything went at the speed of plot.
by nottorp 2y ago
I've played both monkey islands multiple times and I don't remember any time limit. Everything went at the speed of plot.
- crb 2y agoAs opposed to Maniac Mansion, where you could die if you drained the pool and waited too long to refill it. (Among many other ways, which you can find here: https://www.maniacmansionfan.50webs.com/waystolose.html https://www.maniacmansionfan.50webs.com/waystolose.html)
- nottorp 2y ago... and then Gilbert saw the light, wrote this article and the rest is history.
- pimlottc 2y agoThe server you linked seems to be down, here's an archived version: https://web.archive.org/web/20240529033339/https://www.maniacmansionfan.50webs.com/waystolose.html https://web.archive.org/web/20240529033339/https://www.mania...
- _flux 2y agoI recall you need to do the mug'o'grog-puzzle fast.
- oneeyedpigeon 2y agoI think the criticism is of less self-contained time limits that involve multiple puzzles/locations. You can retry the mug'o'grog puzzle if you're not quick enough, I think.
- nottorp 2y agoYou sort of do, but you can always get a new mug if i remember well.
- thaumasiotes 2y agoYes, the SCUMM Bar restocks with mugs if you destroy yours. It's still a bizarrely high-pressure moment built into a game that otherwise has no such mechanics. I always hated coming to it. It would have been at least as easy to tie the disintegration of the mugs to scene transitions, which would have eliminated the time pressure at no cost to the game.