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So far the audio section is a great intro to audio and digitization, and applies to any a-to-d process at some level. Looking forward tomplowing through the res
by mannyv 2y ago
So far the audio section is a great intro to audio and digitization, and applies to any a-to-d process at some level. Looking forward tomplowing through the rest.
The problem with audio is it's realtime (isochronous), which means good audio processing requires a guarantee of sorts. To get that guarantee requires a path through the system that's clear, which can be difficult to construct.
- mannyv 2y agoWell, the rest of the article read a bit like a readme summary of the various audio daemons. I was hoping to see more of the "how does linux audio guarantee low latency/time guarantees kids of things, especially when IPC is known to be slow?" What kids of shortcuts through the kernel are there to gwt those processing guarantees, if any? Etc etc. Still, coming from someone who is clueless linux audio subsystems the article gave me a starting point so I know where to dig.