3 ms·
honestly don't have much value to add here (not really much of a gamer) and from reading other comments, clearly there are some points of contention around the
by simba-hiiipower 14y ago
honestly don't have much value to add here (not really much of a gamer) and from reading other comments, clearly there are some points of contention around the issue, but my takeaway from the post.. that sounds awesome.
again, not a big gamer here, but i think that sounds like a totally reasonable way for the studio to minimize the negative impact of cheating on the majority of players who don’t, and while keeping those who do cheat (i’m assuming all of whom would have to be super-hardcore gamers/fans) engaged with the game and loyal to the brand (rather than being kicked-off outright).
also, and more importantly, i’m just imagining how cool it would be, and what a rush one would get, in having to compete with other like-minded hackers in a never-ending arms race to dominate in a (game) world of cheaters!
- icebraining 14y agoIn my experience playing FPSs online (mostly Call of Duty 1/2/4), those assumptions are not quite true. For one, plenty of cheaters are not really very good players; they're not complete noobs, but they're often average players or below. Some are, but I don't think it's correlated with it. And for many, having to compete with other cheaters would be boring and annoying, since for them the main satisfaction is 1) making ridiculously large scores compared to others and 2) watching others complain and leave. An indication that this wouldn't be attractive to them is the fact that there are many Punkbuster¹-free servers out there, yet cheaters still spend time looking for cheats that can evade it. ¹ Anti-cheating system.