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In the end isn't it about maximising the pixel space you have in a way that avoids lots of panning or scrolling, allows you to easily arrange related parts near
by DrScientist 2y ago
In the end isn't it about maximising the pixel space you have in a way that avoids lots of panning or scrolling, allows you to easily arrange related parts nearby, all while maximising the ability to context switch?
I find multiple workspaces works well for large context switches, then within each workspace, maximising pixel space is done with sloppy/mouse focus, partially overlapping windows and the ability to split my text editor windows easily.