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I agree, I've been developing for iOS since 2011 and the only unpleasant change that has happened is the growth in number of screen resolution. Doing pixel-perf
by ivm 2y ago
I agree, I've been developing for iOS since 2011 and the only unpleasant change that has happened is the growth in number of screen resolution. Doing pixel-perfect UIs just for 640x960 and 1136x645 was much more comfortable.
Android, on the other hand, is a dumpster fire. The worst SDK I've worked in my life, building UIs there is incredibly frustrating.