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Figure 1… :slow clap: For those who don't want to click through: (a) Without our system -- (empty courtyard) (b) With our system -- (same picture but with pro
by zellyn 2y ago
Figure 1… :slow clap:
For those who don't want to click through:
(a) Without our system -- (empty courtyard)
(b) With our system -- (same picture but with procedural generated content added)
- CuriousCosmic 2y agoLol. Technically true. I think the intent of that graphic is to show how you can take a relatively simple map or set of assets and augment them in real time (with relatively low compute cost) to substantially improve the visuals without all of the overhead, latency, and cost that comes with storing, loading, CPU side processing, and memory transfer of those fully baked (or CPU side generated) assets.
- bloodwyn 2y agoAuthor here, yeah I know....this fig is a trade-off between having a nicely looking scene but also being scientifically clean by stating what we did and did not do with our system. Also everything the other comment said is correct :)
- zellyn 2y agoDon't get me wrong; I think it's fantastic! Also, I am 100% going to write a paper sometime with a blank rectangle on the left! :tears of joy: