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It's a bit more complex than that, I think. It's easy to distinguish careless cheaters from good players. It's hard to distinguish conservative cheaters from go
by Cushman 14y ago
It's a bit more complex than that, I think. It's easy to distinguish careless cheaters from good players. It's hard to distinguish conservative cheaters from good players. It's also hard to distinguish good, nonconservative cheaters from really exceptional players.
But really, it doesn't matter. You can winnow out the obvious game-breaking things like wallhacking and instant-headshotting, but to the average player it doesn't make a difference whether the person who keeps killing them is a phenomenal player or just a skilled cheater; it's not fun either way.
A solution to one is a solution to both: Your game needs to be designed such that it maintains balance and remains fun when some players are performing much better than others, for whatever reason.
- jamesaguilar 14y ago> It's hard to distinguish conservative cheaters from good players. True, but getting the flagrant ones is usually enough so that in any given game the average player does not have to deal with cheating.