3 ms·
Does this work on Metal
by brcmthrowaway 2y ago
Does this work on Metal
- dagmx 2y agoMetal’s closest equivalent is Indirect Command Buffers. https://developer.apple.com/documentation/metal/indirect_command_encoding/encoding_indirect_command_buffers_on_the_gpu https://developer.apple.com/documentation/metal/indirect_com... However, there is no direct equivalent to work graphs. This DirectX blog goes over the differences in DirectX’s equivalent to indirect calls and work graphs better https://devblogs.microsoft.com/directx/d3d12-work-graphs/ https://devblogs.microsoft.com/directx/d3d12-work-graphs/ That said, a lot of what the AMD paper talks about can be done without work graphs, just with more care required.