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In my limited experience, people tend to gamify any numeric metric readily apparent to them. Anecdotally, total game time (in hours, usually) is used to convey
by gradyfps 2y ago
In my limited experience, people tend to gamify any numeric metric readily apparent to them.
Anecdotally, total game time (in hours, usually) is used to convey experience in video games (WoW, CS:GO, PUBG). I've seen people create & run 3rd-party software to artificially inflate these types of metrics.
- neilv 2y agoAnd some metrics aren't just a "game", but are gamed for very real benefit (e.g., gaining admission to a college, getting a promotion, being more employable) in ways that are counterproductive to pretty much all other goals. So, when something like HN has goals, and you create, say, something akin to a contest and link it to real-world benefits (e.g., people expect a recruiter or hiring to use that "who knows what" info), then many people will modify their behavior, probably to the detriment of original goals.
- robg 2y agoWe're trying to stay away from karma for that reason and focus on what people are saying within the community to find trusted voices. How can we do better?
- neilv 2y agoHow can Web sites do better at producing valuable and trustworthy content, when what everyone cares about now comes down to SEO?
- nottorp 2y agoWhy? All my game times are inflated because I either don't shut it down when i go away or I alt tab out of it, do something productive and forget about it :)