4 ms·
The reconstruction is a 3-dimensional scene that has animation contained in it. You can move a virtual camera 3-dimensionally within the scene at any individua
by netruk44 2y ago
The reconstruction is a 3-dimensional scene that has animation contained in it.
You can move a virtual camera 3-dimensionally within the scene at any individual frame (x, y, z), and also move the scene through its animation to play the animation forwards and backwards (in other words, you move the camera through the 'time' axis).
- latexr 2y ago> in other words, you move the camera through the 'time' axis So, like the scrubber in any video? Doesn’t feel like that warrants the 4D moniker. Which is not to say you’re not right, I think you are and that’s what they mean, but it that being the case it feels more buzzword than anything.
- radicality 2y agoI think it means that, given a normal flat 2D video, you get back that video but as a 3D scene, meaning you can move and pan the camera around as the 3d video plays. And I guess they call it 4D since you had a flat 2d video + time dimension, so 3d video + time dimension = 4 dimensions.
- netruk44 2y agoYes, it’s like a video scrubber. But it’s perhaps more like the timeline in Blender/Maya, and maybe even Cinema4D ;) You are correct though, they both serve the same function. However, I’ve yet to see a video player that lets you reposition the camera as if you were using photo mode in a video game. That’s (essentially) what this thing offers.