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Games are expected to have sole access to your machine, so if they use all the CPU/GPU resources, nobody cares. If my web browser was burning up my battery re-r
by kalleboo 2y ago
Games are expected to have sole access to your machine, so if they use all the CPU/GPU resources, nobody cares. If my web browser was burning up my battery re-rendering the page 90 times a second, I'd be livid.
- forrestthewoods 2y agoI think “consumes too much resources” is a valid concern. But I think “could cause lag because too many objects” is totally bogus. Rendering a web page isn’t that complicated.
- phatskat 2y agoI wouldn’t have thought so either, and then I learned the order in which CSS rules are applied and I’m convinced browsers have some of the most complex rendering engines out there.
- eru 2y ago> Games are expected to have sole access to your machine, so if they use all the CPU/GPU resources, nobody cares. If my web browser was burning up my battery re-rendering the page 90 times a second, I'd be livid. Games 20 years ago had sole access to machines that were much less powerful than even partial access to today's machines. And eg Nintendo Switch games (or games on the Steam deck, or just mobile phone games) still deal with power limitations; people are very aware when their games burn through their batteries.