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You'd have to take a step back to see it, I think. It's more like: in general, people will chose fun over not fun, given they have a choice. And good develope
by codr7 2y ago
You'd have to take a step back to see it, I think.
It's more like: in general, people will chose fun over not fun, given they have a choice.
And good developers have PLENTY of choices.