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> Anti-cheat systems need to look for movements that are super human, no rootkits required. That won't be effective for wallhack/ESP-style cheats.
by supriyo-biswas 2y ago
> Anti-cheat systems need to look for movements that are super human, no rootkits required.
That won't be effective for wallhack/ESP-style cheats.
- josephcsible 2y agoThose kinds of cheats should be fixed by the server not sending information to the player's client that the player isn't supposed to know.
- supriyo-biswas 2y agoThat would be extremely limiting to do because of the constraints imposed by networked gaming; which requires that some data be locally available to the game locally to allow for immediate feedback. Just imagine if a web page had to send a network request to control a toggle or to show the contents of an accordion; that's what the game would turn into if this were to be done.